Hill Climb Racing 2
Fingersoft · Google Play · observed in Malaysia
Current rank
Not on any chart Mobonomy read in this market at the last reading.
Search visibility
0.02% share of voice across the 296 searches Mobonomy read in this market, present on 2 of them. Best observed position #7, median #12.5.
Ranked #967 of 1160 published readings in this market. Share moved 0pp since the previous reading.
Each observed position is weighted by 1 / log2(position + 1) and by that term's demand score. This is position-weighted presence in the searches Mobonomy reads — not impressions, which no store publishes. Readings too thin to publish still count towards the market total, so published shares do not sum to 100%.
Largest contributors:
adventure games— position 18, demand 73.89arcade game— position 7, demand 40.96
Listing
10 of 12 facts observed on Google Play.
- Current version: 1.74.2
- Last updated: 2026-09-07
- Released: 2016-11-27
- Price: Free
- Installs: 100,000,000+
- Content rating: Rated for 3+
- Minimum OS: Not collected yet
- Size: Not collected yet
- Screenshots: 24
- In-app purchases: Yes
- Contains ads: Yes
- Privacy policy: http://www.fingersoft.com/privacy.html
Search positions observed in Malaysia
arcade game— position 5 of 30 resultsadventure games— position 18 of 30 resultsarcade— position 9 of 30 results
Source: https://mobonomy.com/app/hill-climb-racing-2-gp-038ebde4 Mobonomy publishes observed, calculated and estimated values as different things. Scores named here are Mobonomy calculations, not Apple or Google metrics. Method and weights: https://mobonomy.com/methodology